Skip to main content
Search type Search syntax
Tags [tag]
Exact "words here"
Author user:1234
user:me (yours)
Score score:3 (3+)
score:0 (none)
Answers answers:3 (3+)
answers:0 (none)
isaccepted:yes
hasaccepted:no
inquestion:1234
Views views:250
Code code:"if (foo != bar)"
Sections title:apples
body:"apples oranges"
URL url:"*.example.com"
Saves in:saves
Status closed:yes
duplicate:no
migrated:no
wiki:no
Types is:question
is:answer
Exclude -[tag]
-apples
For more details on advanced search visit our help page
Results tagged with
Search options not deleted user 47

Questions involving import-compatibility with other graphics software. Importing involves converting an external file type into a Blender file, for the purpose of editing or otherwise manipulating that file.

3 votes
Accepted

How to fix this error while importing svg?

Incidentally, not all svg files will import OK. …
zeffii's user avatar
  • 39.9k
2 votes
Accepted

How to generate points from an SVG

This code detects the coordinates inside cx and cy and offers to scale them by some amount to prevent an otherwise massive mesh: import bpy import re def svg_circles_to_vertices(filename, scale): …
zeffii's user avatar
  • 39.9k
1 vote

Found the same (BMVert) used multiple times

seems to me that's a malformed polygon:
zeffii's user avatar
  • 39.9k
16 votes

How do I import a dxf?

There are various dxf import / export plugins, but they are not enabled by default. One of these is specifically for Import (read carefully). In the User Preferences window find the Add-ons tab. … Then when it's ticked, the .dxf import option becomes available in the File->Import menu …
zeffii's user avatar
  • 39.9k
6 votes

How do I extrude an imported svg along the z axis without clipping the original shapes?

The SVG should import at the right size. …
zeffii's user avatar
  • 39.9k
6 votes

Why are my SVG imports so small?

Imported in Blender that looks like this: SVG drawings are based on Scalar values, but when you use Vector graphics in a layout program or import into something like Blender the program needs to know …
zeffii's user avatar
  • 39.9k
1 vote
Accepted

How to import parametric objects from a x3d file

If your intention is to render a polyline, instead of letting the x3d importer convert primitive-commands into mesh based primitives, you might devise a way to import a sequence of edges as a Path Curve … For example: import bpy from mathutils import Vector # weight w = 1 # we don't have to use the Vector() notation. …
zeffii's user avatar
  • 39.9k
2 votes

Import script as a module

Make sure the Text block has a .py extension and you can import it directly using import functions. … Described here: python-is-it-possible-to-import-another-text-block As a module Otherwise, add functions.py to scripts/modules/some_name/functions.py, then from some_name import functions A slight …
zeffii's user avatar
  • 39.9k
1 vote

Import and exported File have different sizes though they are identical

Blender's .ply importer can handle two kinds of .ply file. ascii (plain text -human readable, but large file sizes) binary (data is stored in a compact way, and must be decoded before it becomes hu …
zeffii's user avatar
  • 39.9k
11 votes
Accepted

bpy.ops.view3d.view_selected() issue

If you don't have a reference to a specific window, you can iterate over all screen areas, and call the operator on all VIEW_3D area types. for area in bpy.context.screen.areas: if area.type == ' …
zeffii's user avatar
  • 39.9k
3 votes
Accepted

Apply Auto Smooth and its angles in a script

something like this which first selects all the objects that you have listed in 'new_objects', and sets autosmooth to 1 on them, then once they're all selected it sets smooth shading on all of them import … bpy import math for obj in bpy.data.objects: obj.select = False # safe to un-select first, all objects. ''' if you have a 'new_objects' list , then skip objects not on the list: ''' # if …
zeffii's user avatar
  • 39.9k
5 votes

How to prevent triangulation of models when importing models from sketchup to blender?

You can't (at least - not the way you want) SketchUp very cleverly abstracts away the underlying geometry by rendering all connected faces on the same plane as one surface (unless you tell it not to) …
zeffii's user avatar
  • 39.9k
4 votes

Cannot execute boolean operation with imported SVG

I suspect this is caused by several things. The original QR geometry you provided is all separate triangles, this kind of mesh isn't suitable for a boolean because each vertex is only used by one f …
zeffii's user avatar
  • 39.9k
2 votes

Imported .obj - textures gone

It is most likely that the view mode of 3d viewport is set to solid shading, and should be set to Textured shading instead.
zeffii's user avatar
  • 39.9k
14 votes
Accepted

Import PLY doesn't display vertex colors

The .PLY importer makes a Vertex Color Layer, if you switch to it you will see the colours. And as a cycles material:
zeffii's user avatar
  • 39.9k

15 30 50 per page