Search Results
Search type | Search syntax |
---|---|
Tags | [tag] |
Exact | "words here" |
Author |
user:1234 user:me (yours) |
Score |
score:3 (3+) score:0 (none) |
Answers |
answers:3 (3+) answers:0 (none) isaccepted:yes hasaccepted:no inquestion:1234 |
Views | views:250 |
Code | code:"if (foo != bar)" |
Sections |
title:apples body:"apples oranges" |
URL | url:"*.example.com" |
Saves | in:saves |
Status |
closed:yes duplicate:no migrated:no wiki:no |
Types |
is:question is:answer |
Exclude |
-[tag] -apples |
For more details on advanced search visit our help page |
Questions involving import-compatibility with other graphics software. Importing involves converting an external file type into a Blender file, for the purpose of editing or otherwise manipulating that file.
3
votes
Accepted
How to fix this error while importing svg?
Incidentally, not all svg files will import OK. …
2
votes
Accepted
How to generate points from an SVG
This code detects the coordinates inside cx and cy and offers to scale them by some amount to prevent an otherwise massive mesh:
import bpy
import re
def svg_circles_to_vertices(filename, scale): …
1
vote
Found the same (BMVert) used multiple times
seems to me that's a malformed polygon:
16
votes
How do I import a dxf?
There are various dxf import / export plugins, but they are not enabled by default. One of these is specifically for Import (read carefully).
In the User Preferences window find the Add-ons tab. … Then when it's ticked, the .dxf import option becomes available in the File->Import menu …
6
votes
How do I extrude an imported svg along the z axis without clipping the original shapes?
The SVG should import at the right size. …
6
votes
Why are my SVG imports so small?
Imported in Blender that looks like this:
SVG drawings are based on Scalar values, but when you use Vector graphics in a layout program or import into something like Blender the program needs to know …
1
vote
Accepted
How to import parametric objects from a x3d file
If your intention is to render a polyline, instead of letting the x3d importer convert primitive-commands into mesh based primitives, you might devise a way to import a sequence of edges as a Path Curve … For example:
import bpy
from mathutils import Vector
# weight
w = 1
# we don't have to use the Vector() notation. …
2
votes
Import script as a module
Make sure the Text block has a .py extension and you can import it directly using import functions. … Described here: python-is-it-possible-to-import-another-text-block
As a module
Otherwise, add functions.py to scripts/modules/some_name/functions.py, then
from some_name import functions
A slight …
1
vote
Import and exported File have different sizes though they are identical
Blender's .ply importer can handle two kinds of .ply file.
ascii (plain text -human readable, but large file sizes)
binary (data is stored in a compact way, and must be decoded before it becomes hu …
11
votes
Accepted
bpy.ops.view3d.view_selected() issue
If you don't have a reference to a specific window, you can iterate over all screen areas, and call the operator on all VIEW_3D area types.
for area in bpy.context.screen.areas:
if area.type == ' …
3
votes
Accepted
Apply Auto Smooth and its angles in a script
something like this which first selects all the objects that you have listed in 'new_objects', and sets autosmooth to 1 on them, then once they're all selected it sets smooth shading on all of them
import … bpy
import math
for obj in bpy.data.objects:
obj.select = False # safe to un-select first, all objects.
''' if you have a 'new_objects' list , then skip objects not on the list: '''
# if …
5
votes
How to prevent triangulation of models when importing models from sketchup to blender?
You can't (at least - not the way you want)
SketchUp very cleverly abstracts away the underlying geometry by rendering all connected faces on the same plane as one surface (unless you tell it not to) …
4
votes
Cannot execute boolean operation with imported SVG
I suspect this is caused by several things.
The original QR geometry you provided is all separate triangles, this kind of mesh isn't suitable for a boolean because each vertex is only used by one f …
2
votes
Imported .obj - textures gone
It is most likely that the view mode of 3d viewport is set to solid shading, and should be set to Textured shading instead.
14
votes
Accepted
Import PLY doesn't display vertex colors
The .PLY importer makes a Vertex Color Layer, if you switch to it you will see the colours.
And as a cycles material: