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Transparency can be anything from an alpha-channel in an image, to shaders in the BGE, to transparency in a material, to the alpha pass in the compositor.

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Why is light showing through a solid mesh object?

I'm creating an animation showing a wok with fire beneath it. The wok is a simple model--a mesh circle that I formed into a bowl (wok) shape. I used the quick smoke effect to create a nice fire righ …
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