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Cycles is a physically-based path tracing render engine in Blender, designed to deliver photorealistic results by simulating the behavior of light. Introduced in Blender 2.61, Cycles leverages ray tracing to accurately model reflections, refractions, and global illumination. Use this tag for any posts related to Cycles rendering.

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Low light emission color

I started a low light interior bar scene with an emission shader on some paper lanterns. If I set the strength to 1, the color of the lanterns look great but there's too much light in the scene. If I …
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