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(Render) Passes can be used to split rendered images into colors, direct and indirect light to edit them individually, and also to extract data such as depth or normals. Use this tag for questions concerning the use of render passes.

4 votes

Freestyle lines as an independent render pass

As of Blender 2.83, freestyle can be separated into its own render pass by checking the As Render Pass checkbox in the freestyle settings.
Leander's user avatar
  • 27.7k
1 vote

Get anti-aliased depth map in cycles render

You can easily extend the mist pass again. When measuring pixel values with ⎈ Ctrl LMB, be sure to set the display color color management to None otherwise your values will not be read linear. …
Leander's user avatar
  • 27.7k
12 votes
Accepted

Is there a way to utilize emissions in VFX?

A method to get believable light interaction with the environment, is to recreate the environment. I have chosen this template image. The process will be the same for moving, tracked footage, but the …
Leander's user avatar
  • 27.7k
2 votes
Accepted

Cycles: Export each light into separate files

You may noticed, that Cycles is lacking a certain Blender Internal functionality which would help this. Mesh lights don't have a This Layer Only option. My suggestion would be to use a python script. …
Leander's user avatar
  • 27.7k