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Keyframes are specific frames where key points of an animation are defined by the user.

3 votes
Accepted

recalculate keyframe position after moving an animation

Hi solution is very easy - add empty "Shift+A" -> "Empty" - choose one. And make this empty as parent of this objects: select all objects (with shift) and as last select empty (empty must be active ob …
Shubol3D's user avatar
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3 votes
Accepted

Can you turn a Simulation into Keyframes?

Yes, you can export fluid sim in alembic format (File -> Export -> Alembic) and import to different application with alembic support. It work similar than create shape key for every frame, but it do i …
Shubol3D's user avatar
  • 2,142