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Questions involving export-compatibility with other graphics software. Exporting involves converting Blender-native file into an external file type, for the purpose of editing or viewing that file in another program.
2
votes
Blender .STL exports are too small when imported in Sli3er
Make sure to enable "Scene Units" in STL export.
For me, leaving the scene at blender units and for STL export enabling "Scene Units" and setting the scale to 10 works fine. For me. …
1
vote
Can't bake Cycles material to texture - "no active image in materials slot" or bake doesn't ...
Guessing a bit, but for this to work, you need to have an active (i.e. selected) Image texture node in the node editor. Did you remember to select it (make it active) before hitting Bake?
Also: I see …