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Cycles is a physically-based path tracing render engine in Blender, designed to deliver photorealistic results by simulating the behavior of light. Introduced in Blender 2.61, Cycles leverages ray tracing to accurately model reflections, refractions, and global illumination. Use this tag for any posts related to Cycles rendering.
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Bump map on a curved surface
I'm a bit newer to blender, so apologies for probably missing some obvious terms.
I am able to create bump maps for objects with hard corners, but when I try to use them on more spherical objects, I …