Skip to main content
Search type Search syntax
Tags [tag]
Exact "words here"
Author user:1234
user:me (yours)
Score score:3 (3+)
score:0 (none)
Answers answers:3 (3+)
answers:0 (none)
isaccepted:yes
hasaccepted:no
inquestion:1234
Views views:250
Code code:"if (foo != bar)"
Sections title:apples
body:"apples oranges"
URL url:"*.example.com"
Saves in:saves
Status closed:yes
duplicate:no
migrated:no
wiki:no
Types is:question
is:answer
Exclude -[tag]
-apples
For more details on advanced search visit our help page
Results tagged with
Search options not deleted user 22990

Object is any item in a 3D scene, such as a mesh, text, curve, light, or camera. Objects serve as containers for data and are manipulated in Object Mode. Use this tag for questions about creating, transforming, parenting, or interacting with objects.

1 vote
Accepted

Switching between UV maps on a single object

I find it's easiest to do this in Blender Render. (Green oval). You only need one material and one texture, but a UV map for each couch pattern. Here I have 3 couch patterns so I'm using 3 UV maps. ( …
360ueck's user avatar
  • 1,516
1 vote

How do I combine two texture maps into one model?

When exporting, textures aren't necessarily saved in the same directory as the model. To find out where the texture is saved for an .obj, open the .mtl file: If you don't see a .mtl file in the sam …
360ueck's user avatar
  • 1,516
10 votes
Accepted

How to make a number or letter just out of dots (emitting light)?

Add "text", change it to your desired text, then "convert text to mesh". Subdivide a few times using W > "Subdivide". Add a sphere, and resize it, making sure the sphere's diameter is smaller th …
360ueck's user avatar
  • 1,516