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For questions pertaining to the appearance or settings of the World in Blender - meaning the environment you see as a background in your scene. World settings and capabilities vary depending on the render engine used, so it is advisable to also specify which render engine you are using when posting a question about the World. Questions about environment lighting may also fall into this category.
56
votes
How to make a model cast shadows onto the world texture/background?
The same texture used for World. The trick here is to use "Reflection" texture coordinates with negative Z value (-1). For smaller color differences between found and environment use RGB node. … Use this World node-tree ...
Update for 2.9x (increased Divide node to move Mix node slider smoother). …
1
vote
How can I prevent world lighting from passing through objects?
Add Sun light and enable Contact Shadows under Object Data properties > Shadow.
Add Irradiance Volume object and Bake Indirect Lightning under Render Properties > Indirect Lightning.
Tips:
To avoi …
1
vote
Accepted
How to separate environment in Compositor without black cutouts
I was just curious :)
Because render View Layers doubles rendering if I'm right.
You can use existing setup, just ...
add Set Alpha node and plug inverted Alpha to create transparency in BG
and use …
1
vote
How to setup scene for Isometric workflow? In order to import 2D ISO image to make it in 3D
Step 01
Blend file - Dimetry
Set camera Dimetry (54.563/0/45) with dimension of your ISO-image
Increase camera dimension on Y axis *1.150
Add your image as Camera Background Image
Build your models a …
5
votes
Accepted
World HDRi map - colors doesn't match?
Visualy screen looks like you have enabled Use Curves in sub panel of Color Management with some adjustment there.
BTW When I see missing navigation icons in your screen, there can be graphic card …