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Questions related to instancing. Instancing is used to duplicate many objects that are the same. Uses such as particles, Dupliverts.
9
votes
Accepted
Instancing - make real and join - duplicates itself
Select "realed instances" go to Properties Editor > Data Properties and click on a number on the first row. The "active" one (bright orange) become unique, now join them Ctrl+J. …
5
votes
Coral reef - How to blend scattered instances
version Boolean
You can try create a coral without a hole and Boolean hole after distribution.
Just since Boolean it would be probably calculation heavy :)
Note: Min Distance for Poison Disk distrib …
15
votes
Coral reef - How to blend scattered instances
Instead of deleting overlapping parts that results in heavily calculated mesh (the boolean version) ... could be more efficient to start from scratch - build base pattern structure and model coral ele …
3
votes
How to duplicate an object along an edge without warping or rotating it
Curve Guide
Distance can be adjusted by number of particles
Edit Note: increace Curve resolution in Data Properties > Shape > Resolution Preview U to max (64) to avoid sliding in corners
Or use Instances …
1
vote
Accepted
Hiding the source of Instanced object in dupliface method
in Edit mode move whole grid vertices to aside (because instances are generated based on instances origin position) ... that is not so nice for manipulation or animation (but you can add Empty to manipulate …
1
vote
Hiding the source of Instanced object in dupliface method
Geometry Nodes - Instancing
If GN would be an option for you ... you can instance by this simple setup ... just assign this GN modifier to your grid and as object use your phone (or collection of obje …
3
votes
Accepted
Randomly tint generated instances
Note:
If your node-tree contains Realize Instances node, use Input > Geometry node > Random per Island socket in material node-tree (works only in Cycles). …
2
votes
Accepted
How can I use image texture to mask point instancing in Geometry node?
Any issue plug image (mask) into Selection?
Here is another way.
4
votes
How can I color individual instances of an object using a colorramp in geometry nodes?
Note: Since all your instances are blue (=0) you probably need to add Realize Instances node after Store Named Attribute node (that is not needed for Blender 3.41 as mentioned in Markus comment). … The math here: Index node values Divided by the number of instances taken from Domain Size > Instances. …
1
vote
Accepted
Geometry nodes : Is there a way to assign a material to a specific instance?
Here is something ... Vertex Neighbors ... cubes are green. If an instance is at point with less than 2 connections material is pink.