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High Dynamic Range Imaging (HDRI) refers to the set of imaging technologies and techniques that allow to increase the dynamic range of images or videos. It covers the acquisition, creation, storage, distribution and display of images and videos. Use this tag for questions relating to 360 degree HDRI lighting setups.

7 votes

Blender 2.8 - Transparent background

Notes: Works for Eevee and Cycles HDRi is file format, but important in terms is that background in blender use equirectangular texture type. … It doesnt has to be necessarely HDRi that refers to a high dynamic range image. …
vklidu's user avatar
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1 vote

Why I can't see hdri preview?

Why i cant see preview in the properties view? Your view shows just grey part of texture. Preview doesn't display whole HDR texture, just view angle. If you go to World node three and change Rotation …
vklidu's user avatar
  • 37.2k
5 votes
Accepted

How do I extract 2D pictures from a 360 HDRI?

Range of view you can change in Properties editor > Camera > Lens > Focal Length use the highest hdri resolution available, since final render use just a portion of the texture, it is possible it would …
vklidu's user avatar
  • 37.2k
2 votes

How can I extract sky from HDRi

Gordon already covered the topic (with their downsides) ... for proper result manual retouch is necessary (or search for Sky textures). To retouch horizon from trees and mountains ... you can use in b …
vklidu's user avatar
  • 37.2k
2 votes
Accepted

Shadow is different depending on the camera position

I would say it is optical illusion ... you just matched light direction parallel with object edge direction in Camera view ...
vklidu's user avatar
  • 37.2k
5 votes
Accepted

World HDRi map - colors doesn't match?

Visualy screen looks like you have enabled Use Curves in sub panel of Color Management with some adjustment there. BTW When I see missing navigation icons in your screen, there can be graphic card …
vklidu's user avatar
  • 37.2k
2 votes

Hdri is not clear in blender background no matter what image texture I use

I'm guessing ... You are using probably Image Texture node ... for world you need Environment Texture node with projection set to Equirectangular
vklidu's user avatar
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7 votes
Accepted

Does HDR sky resolution change a lighting?

Anyway you would have to render with more samples fór lowres HDRi, than with highres HDRi, to get same quality. … environment HDRi texture for it's size, people use jpg version of HDRi in highres for just reflections. …
vklidu's user avatar
  • 37.2k
2 votes

Is there a way to make different HDRIs be reflected on specific objects in the same render?

If you want to affect one object by one HDRi and second object by another HDRi from World shader - you can't (from what I know). … Like here is used another HDRi for reflection. Tip: Quite great explanation of "Light Path" node. …
vklidu's user avatar
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