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Animation is the process of creating the illusion of movement by displaying a sequence of images or frames over time. Use this tag for questions or issues related to creating, editing, or troubleshooting animations in Blender, including keyframing, rigging, motion paths, and other animation tools.

0 votes

Extract last frame of an animation to a new single .blend

With letters selected search for Rigid > Apply Transformation, than Rigid > Remove. ... or alternatively - you can select all letters, last select Plane and Join them (Ctrl+J) ... sure in case you don …
vklidu's user avatar
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6 votes

Suggestions to make a "uwrap" animation with this ball model

Unfold Animation download-install-enable addon select object, go to edit mode (Tab), select edges you want split Ctr+E > Mark Seam search Split Seams additionally select one face you prefer to start …
vklidu's user avatar
  • 37.2k
0 votes

Animation attached to objects instead of Armature?

You probably assigned animation Action to these objects. … If you switch to Dope Sheet editor and in header switch from Dope Sheet to Action Editor - there you can assign any animation (listed) to what ever object you have selected. …
vklidu's user avatar
  • 37.2k
6 votes
Accepted

Animating rocking horse with a spring base

For nicer result you can use Elastic keyframe interpolation T on animation curve in Curve Editor. For a bit more advanced spring shaping you can try also this similar technique here. …
vklidu's user avatar
  • 37.2k
0 votes
Accepted

Unwanted transforms in animation

BTW To do changes on imported animations I would use NLA editor to adjust animation. If you use GGT add-on its automatically imported as NLA action strips (animations). … bellow (with star icon) are "Push Down" for strip mixing (like now "Riffle_Crouch_Walk" imported action) When you finish edits, you can search "Bake Action" (with cursor inside NLA editor) into one animation
vklidu's user avatar
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8 votes
Accepted

Animating the development of an organic structure

the same as amount of gland vertices (it can be found in edit mode in bottom row) you would have to set particles Velocity to zero and disable Gravity under Scene properties to stop particles to move Animationanimation is done by illusion - particles scaled in time particle scale is controlled by Particles > Texture add new Texture and go to Texture properties set Blend > Spherical, Influence > Size > enable …
vklidu's user avatar
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0 votes
Accepted

Keyframe seconds doesnt fit the animation

Snap keyframes to frames Imported animation seems to be scaled down in time, three keyframes in frame is not usual. So original was probably designed for higher FPS (frame per second). …
vklidu's user avatar
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2 votes
Accepted

Objects not displaying in render

Select object that is not rendered. Go to Properties Editor > Particle System > Render > Show Emitter
vklidu's user avatar
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2 votes

Realistic tree falling animation

In some cases you can cheat physics by creating a dummy of tree simplified into some lowlopy version (like here by Convex Hull operator) run Cloth sim on this dummy and for highres Tree use Mesh D …
vklidu's user avatar
  • 37.2k
1 vote
Accepted

How to retarget Mixamo animations in Blender to other armatures with the same skeleton/rig?

When I Import your FBX (Xbot or Dreyar) and under Dope Sheet > switch to Action Editor, I can simply assign Walk action to both and it works fine. If you want to combine several actions go to NLA Edi …
vklidu's user avatar
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5 votes
Accepted

How to animate this low-poly "floating" skirt that has a circular, wavelike motion?

One way :) ... a bit of visual illusion, but seems to be used in your reference too. add Cube - delete bottom face, move two bottom opposite vertices up, scale down top face, add Subdivision modifie …
vklidu's user avatar
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11 votes
Accepted

Way to create these kind of "gravitional waves"

Thanks to @TheJeran's edit - GN has already spiral primitive :) so just join with rotated instance ... ... to be seen by Geometry Proximity node add Curve to Mesh node and continue with this node-tr …
vklidu's user avatar
  • 37.2k
3 votes

How do I flip an item in an animation?

version - Follow Path Create a curve path that matches cookie movement over the drum and line of cookies constraint Follow Path and enable Follow Curve Go to curve properties enable Path Animation and … Now you have finished animation of one row. Save file as a copy, under addon select Clear > Bake & Clear. Duplikate object and offset in timeline for each ... …
vklidu's user avatar
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2 votes

How do I flip an item in an animation?

version - Illusion (Geometry Nodes) Part 1 Animation here is tricked ... cookies on the drum are separate part of system ... … The only one issue I have here is the instances are visible at start and end, that is not what we want :/ Part 2 Second part of animation are cookies moving on a belt, lines under the drum become hidden …
vklidu's user avatar
  • 37.2k
3 votes

How do I animate a slingshot?

For something like this I would try mesh line from a few like low poly line ... with hooked end points and middle point ... animate Hooks position and use Cloth modifier after that (to get it work yo …
vklidu's user avatar
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