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Questions related to compositing nodes available for compositing render layers into final renders in the compositor.

17 votes
Accepted

Where do the white lines come from in my composite?

Those two images you're trying to composite together have "correlated" alphas. The Alpha over operation isn't the appropriate operation for this situation. The solution is simple: you just have to ad …
Gez's user avatar
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10 votes
Accepted

Composite blur effect cut off at edges with transparent background

You can't do that with a PNG. What you need there is to make some transparent pixels luminescent, and that's only possible with an associated (sometimes called "premultiplied") alpha channel. PNG uses …
Gez's user avatar
  • 2,230
10 votes

Glow effect invisible on transparent background

Alpha compositing with associated (often called "premultiplied") plates allows luminescent transparent pixels to be composited. You just need to make sure that you are saving to a format that allows a …
Gez's user avatar
  • 2,230
7 votes

Saving GIMP's Alpha Color values in Blender

PNG is an unassociated alpha image format, while Blender, as any other 3D renderer produce associated (often called premultiplied) alpha images. To produce an unassociated alpha image using the compos …
Gez's user avatar
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6 votes
Accepted

Compositing: When to use premultiplied alpha?

When should one check the Convert Premul box on nodes that use alpha? Only when you know that your image has unassociated (often called "straight") alpha. Or in other words, when your image's alp …
Gez's user avatar
  • 2,230
6 votes

Post-processing Lightsabers in Blender

There is just one trick for this kind of effects: Scene-referred workflow. (i.e. using physically plausible values for emissions and forget). Instead of going through so much contortions, the most ef …
Gez's user avatar
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3 votes

Compositing Layers Have Halos

You have that problem because the alphas of each plate are correlated, as the foreground doesn't overlap the background, it masks it out. Solving it is not super straight-forward but it's quite easy: …
Gez's user avatar
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2 votes
Accepted

How do I composite a transparent texture over a masked Render Layer

Your "skydome" renderlayer is masked, and it shouldn't. Remove the mask from the background renderlayer and the alpha over operation will produce the right result. The skydome renderlayer should loo …
Gez's user avatar
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2 votes
Accepted

How to mask one image and layer it over another?

It's super easy. Just use the mask as the factor in a mix node. *) Keep in mind that a masked mix will never look like a proper Depth of Field effect. If that's your intention, I'd recommend you to …
Gez's user avatar
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