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Rendering is the process of converting a 3D scene into a final output, such as an image or movie. It involves simulating light, applying materials, and calculating visual effects to produce the desired result. If your question pertains to a specific render engine, please use its respective tag (cycles, eevee, blender-internal, etc).

0 votes

How can I use several computers to speed up rendering?

Rendering Open the .blend file on all of the computers. In a 120 frame animation with 6 computers, have computer 1 render frames 1-20, computer 2 render 21-40, and so on and so forth. …
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6 votes
1 answer
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Pros and Cons of Branched Path Tracing

To start, I am familiar with What is branched path tracing and how is it useful? That answer is great, but I am wondering with all the pros of Branched Path Tracing, like... Splitting rays Advanced …
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1 vote

Why is area lighting creating a grainy render?

Lastly, I optimized the Tile Size for CPU rendering (Properties panel > Render Tab > Performance Drop Down Menu > Tiles:). … If you want it to be optimized for GPU rendering, change each (x/y) from 16 to 256. …
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0 votes
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can i render seperate layers at seperate times?

You can control which layer(s) render(s) with the checkboxes next to the layer's names in the Properties panel > Render Layers tab. Only the layers that are checked will render. You can therefore chec …
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2 votes

Can't get Blender to render smoke

Select the Flow object and make sure that the Flow Type: is set to Fire + Smoke. It is likely just set to Fire. If this doesn't help, consider uploading a .blend so someone can locate the problem more …
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1 vote
Accepted

Issue with lighting and rendered environment map

I believe your issue is that you are using the Blender Render engine instead of Cycles (much newer). This would definitely lead to the darker bottom faces because Blender Render does not utilize bounc …
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1 vote
Accepted

Why am I unable to see AA sample when selected branch path tracing and unable to render anim...

Lastly, I optimized the Tile Size for CPU rendering (Properties panel > Render Tab > Performance Drop Down Menu > Tiles:). … If you want it to be optimized for GPU rendering, change each (x/y) from 16 to 256. …
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2 votes
Accepted

one object is not rendering now

You need to check all of the Ray Visibility: settings under Properties panel > Object tab > Cycles Settings dropdown. The fixed .blend file:
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0 votes
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Animation Not Rendering all the Way Through

OP's answer to the question that was originally an edit. I solved the problem! I'll leave it here if anyone needs the help. The problem was that in the VSE, the scene I used initially lasted only 70 …
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0 votes

black patterns on the sphere

This looks like a normals problem. Tab into Edit Mode, key A once or twice until everything is selected, and key Ctrl + N. With strange normals: After procedure:
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2 votes
Accepted

Cycles Render Output Black

Go to the Properties panel > Render Layers tab > Layer dropdown and erase BoneMaterial as your Material: From the Wiki (regarding Material Override): Overrides all material settings to use the Mater …
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3 votes

Where is the sampling menu in Blender version 2.77?

You are currently in Blender Render. Change to Cycles at the top of the screen. to Alternately, if you want to reduce noise in a Blender Internal render, select the light, go to the Properties p …
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1 vote

how to hide particle emitter but not particles

In the Particle systems > Render tab, uncheck Emitter.
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2 votes

Timeline Red Line

Sometimes a particle system, rigid body world, or another type of baked physics simulation leaves a line at the bottom. Check the world and particle systems panel and see if there's something there th …
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0 votes

How to render a scene faster in Cycles?

First off, BlenderGuru has some good tips in his 4 Easy Ways to Speed Up Blender Cycles article. The tile size mod is especially effective. In addition, if you make the edits in 7 Ways to Get Rid of F …
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