Skip to main content
Search type Search syntax
Tags [tag]
Exact "words here"
Author user:1234
user:me (yours)
Score score:3 (3+)
score:0 (none)
Answers answers:3 (3+)
answers:0 (none)
isaccepted:yes
hasaccepted:no
inquestion:1234
Views views:250
Code code:"if (foo != bar)"
Sections title:apples
body:"apples oranges"
URL url:"*.example.com"
Saves in:saves
Status closed:yes
duplicate:no
migrated:no
wiki:no
Types is:question
is:answer
Exclude -[tag]
-apples
For more details on advanced search visit our help page
Results tagged with
Search options not deleted user 20508

Modifiers are automatic operations that affect an object in a non-destructive way. Use this tag for questions pertaining to modifiers and their usage inside of Blender.

6 votes

What are these spots that appear after using subsurf modifier?

It simply means that the subsurf is generating mesh outside the bounds of the non-subsurfed mesh. It's not an issue and they will not show as soon as you Tab back to Object Mode.
Shady Puck's user avatar
  • 8,977
1 vote

Difference Boolean modifier. How do I get it to work with my mesh?

Go to the Properties panel > Object Modifiers tab and add a Boolean modifier. Make sure the Operation: is set to Intersect and select Cube.001 in the Object: field.         Apply the modifier. …
Shady Puck's user avatar
  • 8,977
1 vote

Why am I getting rounded faces when combining Edge Split and Subsurf?

The Edge Split modifier makes two duplicates of each edge that is greater than the Split Angle: value, one for each face that touches the edge. This makes it so that when you add a subsurf modifier, s …
Shady Puck's user avatar
  • 8,977
0 votes
3 answers
706 views

Modeling a Radiator Heater

I have been attempting to model a radiator heater. Now, my radiator in real life is made out of five vertical pipes with one cross beam arrayed seventeen times along a bottom pipe that carries the ho …
Shady Puck's user avatar
  • 8,977
2 votes
Accepted

undo object smoothing [remove subdivision surface]

To remove the modifier, not just disable it go to the Properties panel > Object modifiers tab (blue wrench) and click the X to remove it. The subsurf modifier (image from the Wiki): …
Shady Puck's user avatar
  • 8,977
1 vote
Accepted

How to split mesh into several smaller ones with respecting UV map?

Go to the Properties panel > Object Modifiers tab and add a Subdivision Surface modifier. Use these settings:         Key Tab to enter Edit Mode, U to open the Unwrap menu, and select Unwrap. …
Shady Puck's user avatar
  • 8,977
6 votes
Accepted

How to create a circular shaped grid, similar to a manhole cover

I added these modifiers: I now had something like this: I applied both modifiers and keyed Tab to enter Edit Mode. I keyed A once to deselect everything. Now comes the big step. …
Shady Puck's user avatar
  • 8,977
1 vote

Remove ridges from hemisphere in half circle ngon that appear with the Subdivision surface m...

Start: End: Instead of having the center point be a single vertex, have it be a half loop cut of vertices all at the same (X, Y, Z) Coordinate. Here's how you can do this. Select the center v …
Shady Puck's user avatar
  • 8,977
1 vote

Why cant I see the loop cut line on one side of the mirrored shape

Lemon is right. That option does allow you to view a made loop cut. However, when you are placing it and the pink line appears, you still cannot see the loop cut because the part of the mesh generated …
Shady Puck's user avatar
  • 8,977
0 votes

Mirror modifier deforms mesh

I believe that you must Apply the modifier. To do this, Click the Apply button. When I downloaded the file, I did not see any disturbances in rendered view. If you are still having them, consider goin …
Shady Puck's user avatar
  • 8,977
1 vote

Keep Mirror Sides Bridged?

Note that the two later-mentioned options are not checked because this photo is a cropped version of one that came from the Blender Reference Manual. You need the Merge option. Clipping, too, would …
Shady Puck's user avatar
  • 8,977
0 votes

edit the sound used in f curve

Scroll down to the Modifiers dropdown. Make the panel bigger. You should see options like the following. …
Shady Puck's user avatar
  • 8,977
1 vote

How to model spread book interior?

I think that instead of actually modeling individual pages, you'd do best by modeling a solid chunk of pages and faking the look by applying a linear striped texture (Checker Texture with serious Mapp …
Shady Puck's user avatar
  • 8,977
3 votes
Accepted

Issue with arraying an object along a curve

Key R, then Y, then 90. If you want them to continue to change shape, then you may have a problem, but if the following is good, then so are you.
Shady Puck's user avatar
  • 8,977
3 votes
Accepted

Merge Two Objects without Applying Subsurf to Both

In the Properties panel > Object modifiers tab > Subdivision Surface modifier, make sure the View: and Render: values are equal. Click the Apply button. The modifier should disappear from the stack. …
Shady Puck's user avatar
  • 8,977

15 30 50 per page