Skip to main content
Search type Search syntax
Tags [tag]
Exact "words here"
Author user:1234
user:me (yours)
Score score:3 (3+)
score:0 (none)
Answers answers:3 (3+)
answers:0 (none)
isaccepted:yes
hasaccepted:no
inquestion:1234
Views views:250
Code code:"if (foo != bar)"
Sections title:apples
body:"apples oranges"
URL url:"*.example.com"
Saves in:saves
Status closed:yes
duplicate:no
migrated:no
wiki:no
Types is:question
is:answer
Exclude -[tag]
-apples
For more details on advanced search visit our help page
Results tagged with
Search options not deleted user 20508

An edge is a line segment connecting two vertices. An edge always connects two vertices by a straight line. The edges are the “wires” you see when you look at a mesh in wireframe view. They are usually invisible on the rendered image. They are used to construct faces.

2 votes

Rounding Evenly the Edges of a Scaled Cube

Key Ctrl + A and select Scale. This makes it so that the scaling of your cube does not stretch the bevel.
Shady Puck's user avatar
  • 8,977
7 votes
Accepted

Align edge loops with different scale

Tab into Edit Mode. Use Alt + RMB to select the first edge loop that you want to adjust. Set the Snapping type to Closest Vertex: Key S, then Shift + Z, then hold down Ctrl, then hover over one of …
Shady Puck's user avatar
  • 8,977
6 votes
Accepted

Cannot delete phantom edge in my model

Once you've un-hidden, key X and select Verticies or perhaps Edges in your case. …
Shady Puck's user avatar
  • 8,977