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An edge is a line segment connecting two vertices. An edge always connects two vertices by a straight line. The edges are the “wires” you see when you look at a mesh in wireframe view. They are usually invisible on the rendered image. They are used to construct faces.
2
votes
Rounding Evenly the Edges of a Scaled Cube
Key Ctrl + A and select Scale. This makes it so that the scaling of your cube does not stretch the bevel.
7
votes
Accepted
Align edge loops with different scale
Tab into Edit Mode. Use Alt + RMB to select the first edge loop that you want to adjust. Set the Snapping type to Closest Vertex:
Key S, then Shift + Z, then hold down Ctrl, then hover over one of …
6
votes
Accepted
Cannot delete phantom edge in my model
Once you've un-hidden, key X and select Verticies or perhaps Edges in your case. …