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Please use this tag only for questions related to the render engine; don't use it for questions about Blender's internal code or Python API. Blender Internal (also known as Blender Render, Blender Internal or BI) is a biased rendering engine built into Blender version 2.79 and below.
1
vote
Accepted
how to make a image bigger
Go to Properties panel > Render tab > Dimensions and increase the percentage slider.
1
vote
How to create lighting for an LED strip?
Idle Chit-chat
I am not familiar with all the LED terms you used, so I just answered the bolded question. BR is a good engine, and although Cycles might be better, there is a great way to do it in ea …
0
votes
Duplicate materials
You can try adding one of the materials to both cubes. This should leave the other material unused (a 0 should appear next to its name in the materials menu). Also make sure the unused material doesn' …
2
votes
Accepted
Make light pass through solid object
Yes.
Go to the Properties panel > Materials tab > Options menu and deselect Traceable. Now, if, for example, you had a Cube with a Point Lamp inside, the point lamp would still affect the scene's lig …
1
vote
Accepted
Remove spot left by sun lamp on surface
Select the lamp. In the Properties panel > Object data tab > Lamp dropdown, uncheck Specular. It's checked in the following photo because it came from blender.org. I would use my own screenshot, but I …
3
votes
Where is the sampling menu in Blender version 2.77?
You are currently in Blender Render. Change to Cycles at the top of the screen.
to
Alternately, if you want to reduce noise in a Blender Internal render, select the light, go to the Properties p …
-1
votes
Sound works in Blender, but no sound in the final render
I assume that you are using Windows if you are using xvid, but correct me if I'm wrong. I use a Mac, but this should transfer over in a manner of speaking.
On Macs, I can select the QuickTime video f …
0
votes
Accepted
How can I change an objects settings to render correctly when using the blender renderer
There is no way to change the settings directly. BR does not use nodes while Cycles does. To change between, you have to develop a knowledge of both and apply your own wisdom. However, while I'm at it …
1
vote
Setting a bone in a particular angle
Key R, then the axis (X, Y, or Z), then the angle.
1
vote
Blending materials
There is a way to do this using BI Nodes. As for the exporting, I don't know. Here is the final result:
Add two materials to your plane, a dirt and a grass. Assign the dirt material to the top of t …
1
vote
Accepted
Convert Blender Render materials to Cycles
Got it! Here is my result from camera view showing only the hole:
The first thing I did was flip all normals by keying Tab to enter Edit Mode, T to toggle open/close the Toolshelf, going to Toolshe …