Skip to main content
Search type Search syntax
Tags [tag]
Exact "words here"
Author user:1234
user:me (yours)
Score score:3 (3+)
score:0 (none)
Answers answers:3 (3+)
answers:0 (none)
isaccepted:yes
hasaccepted:no
inquestion:1234
Views views:250
Code code:"if (foo != bar)"
Sections title:apples
body:"apples oranges"
URL url:"*.example.com"
Saves in:saves
Status closed:yes
duplicate:no
migrated:no
wiki:no
Types is:question
is:answer
Exclude -[tag]
-apples
For more details on advanced search visit our help page
Results tagged with
Search options not deleted user 20508

Animation is the process of creating the illusion of movement by displaying a sequence of images or frames over time. Use this tag for questions or issues related to creating, editing, or troubleshooting animations in Blender, including keyframing, rigging, motion paths, and other animation tools.

1 vote
Accepted

Spinning wheel has pauses after each rotation?

Now, instead of continuing to add keyframes until the end of your animation, you can key "Shift+E" choose linear extrapolation, and the rotation will continue forever. Hope this helps! …
Shady Puck's user avatar
  • 8,977
10 votes
Accepted

Blender is playing animation very slowly

or Solution 2 Most likely, your animation got too complicated for your computer, and it started slowing it down. … No Sync This should be used before you render an animation to make sure that each frame looks right. No Sync will ignore the set FPS if it has to to show each and every frame. …
Shady Puck's user avatar
  • 8,977
1 vote

Keyframes not animating object

Your question is a bit difficult to understand, but I believe I am answering. It being a plane should not make a difference. It sounds like you need to add another keyframe. If I am interpreting you …
Shady Puck's user avatar
  • 8,977
1 vote
Accepted

Animating objects while simulating water

You should be able to keyframe your Obstacles and then Bake. Make sure your tank never passes through your Inflow, if you have one, or is smaller then your Fluid can fall into, if you are doing it tha …
Shady Puck's user avatar
  • 8,977
1 vote
1 answer
507 views

Fakery: High Resolution Fluid Sim

I want to make an animation of an arrow (like from a bow and arrow) piercing a raindrop. …
Shady Puck's user avatar
  • 8,977
10 votes

How can I fade in and out between cameras during animation?

What Todd says does work, but it is not the best way of doing things. Go to the Video Editing Screen Layout. Add a Scene strip, and then add the same Scene strip again so you have the two scenes on to …
Shady Puck's user avatar
  • 8,977
1 vote

Copy Keyframes From One Channel to Another?

Yes. Key A once or twice until everything is selected. Then LMB select the X Location channel. You should see only it highlighted in white. Key Ctrl + C to copy the red keyframes. LMB select t …
Shady Puck's user avatar
  • 8,977
6 votes
Accepted

Reusing Animations for another character?

The Action Editor Either open up a Dope Sheet window or change to the Animation Screen layout. …
Shady Puck's user avatar
  • 8,977
2 votes

Timeline Red Line

Sometimes a particle system, rigid body world, or another type of baked physics simulation leaves a line at the bottom. Check the world and particle systems panel and see if there's something there th …
Shady Puck's user avatar
  • 8,977
1 vote

How can I average out a certain range of keyframes?

If you go into the Graph Editor, you should be able to Box select a vertical column of keyframes. From there, key G, then X, then move the keyframes to the desired time (in frames). Alternatively, i …
Shady Puck's user avatar
  • 8,977
2 votes

How do I draw on an object in blender? Tips on creating resistor

Roughly, I built your scene. I generally use Cycles so there may be a better way in Internal, but this works pretty well. First, add a material by clicking the (+) button. You will be presented with …
Shady Puck's user avatar
  • 8,977
1 vote

How to to split an element to make a rotation point to animate a follow path

I think you will do much better using a Curve object modifier than a Follow Path constraint. To utilize this, first delete the constraint. Next, align the center point of your mesh with that of the c …
Shady Puck's user avatar
  • 8,977
2 votes
Accepted

How to to split an element to make a rotation point to animate a follow path

Take two: I looked into the Follow Path constraint a bit more, but could not come up with anything. I instead decided to rig the bus. Basically, I added a base bone with a Follow Path constraint an …
Shady Puck's user avatar
  • 8,977
0 votes

Animation transfer from one rig to another

If the rigs are identical, you should be able to go to the Animation Screen Layout > Dope Sheet and select Action Editor where you might select Edit Mode in the 3D Viewport. …
Shady Puck's user avatar
  • 8,977
1 vote

Model Deforms When Trying to Animate

Tweaked three things and got it to work. Tris to Quads The first thing I did was Tab into Edit Mode and key Alt + J to convert Tris to Quads. This is a form of retopologizing that is highly recomm …
Shady Puck's user avatar
  • 8,977

15 30 50 per page