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Cycles is a physically-based path tracing render engine in Blender, designed to deliver photorealistic results by simulating the behavior of light. Introduced in Blender 2.61, Cycles leverages ray tracing to accurately model reflections, refractions, and global illumination. Use this tag for any posts related to Cycles rendering.

3 votes
2 answers
413 views

Can't see parts of a wall when viewed through a glass panel (shower cabin) from a top view a...

I would like to ask for help with an issue I'm having regarding the reflections / refraction of a glass material for Cycles (Blender 4.0.2). The glass material is assigned to 2 shower cabin glass pane …
1 vote

Can't see parts of a wall when viewed through a glass panel (shower cabin) from a top view a...

I've been experimenting with different approaches to the glass shader. Thank you, Gordon Brinkmann, for your detailed reply; inspired by your tip to use Fresnel as an input, I created this setup: Mix …
Harry McKenzie's user avatar
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