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Questions about Blenders built in Ocean Simulation modifier. The Ocean Modifier is used to generate a series of images which are used to deform a mesh to emulate moving water.

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How can I create a crashing wave effect?

I would use a fluid physics simulation. Set a domain (just a cube) around the scene in which you want the water to flow. Keep in mind that the bigger the domain, the longer the bake times. You can als …
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