Search Results
Search type | Search syntax |
---|---|
Tags | [tag] |
Exact | "words here" |
Author |
user:1234 user:me (yours) |
Score |
score:3 (3+) score:0 (none) |
Answers |
answers:3 (3+) answers:0 (none) isaccepted:yes hasaccepted:no inquestion:1234 |
Views | views:250 |
Code | code:"if (foo != bar)" |
Sections |
title:apples body:"apples oranges" |
URL | url:"*.example.com" |
Saves | in:saves |
Status |
closed:yes duplicate:no migrated:no wiki:no |
Types |
is:question is:answer |
Exclude |
-[tag] -apples |
For more details on advanced search visit our help page |
Questions pertaining to a group of particles which can be used to simulate a system of chaotic objects(known as particle systems). Particle systems in Blender are robust and full of settings.
0
votes
1
answer
17
views
Particle Instance Modifier weird delay and origin point
Video of my scene
In my scene I have a circle with a particle system that renders no particles, then I have a sphere with the particle instance modifier attached to the circle, I want my particles to seem … like they are emitted from the circle, however the origin point on the sphere particles is super strange, and my main problem is that the particles don't keep up with the emitter, they have a strange …
0
votes
Particle Instance Modifier weird delay and origin point
The answer was that I needed to apply scale.
0
votes
0
answers
17
views
How can I make particles have trails
to do this, but as far as I am aware particles cannot emit particles. … How can I add a trail to my particles? Thanks for any help! …