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Geometry Nodes is a node-based system in Blender for creating and manipulating geometry procedurally. Introduced in version 2.92, it allows for non-destructive modeling and advanced effects by connecting nodes to define workflows. Use this tag for questions about creating, modifying, or troubleshooting setups using Geometry Nodes.
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How can I delete interior faces after voxelization?
I'm trying to put my hand and brain into Geometry Nodes. I voxelized an object with: Mesh to Volume > Distribute Points to Volume (grid) > Instance on Points (cube) > Realize Instances > Merge by Dist …