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Questions relating to Blenders node editor. The node editor is used for non-destructive texture and material editing; for geometry node editing and for post-processing/compositing.

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Texture Loss in Texture Node during Looped Baking (Python)

This example is only for one object having its material ready to bake. import bpy obj = bpy.context.object obj_mat = obj.active_material img_dif = bpy.data.images.new(obj.name + "_diffuse", 1024,102 …
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Blender python script to select an existing geometry nodes group

Make sure to have a Node group already in the scene. import bpy bpy.ops.mesh.primitive_cube_add() bpy.context.object.modifiers.new('geometry','NODES') bpy.context.object.modifiers['geometry'].node_gro …
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