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Geometry Nodes is a node-based system in Blender for creating and manipulating geometry procedurally. Introduced in version 2.92, it allows for non-destructive modeling and advanced effects by connecting nodes to define workflows. Use this tag for questions about creating, modifying, or troubleshooting setups using Geometry Nodes.
2
votes
2
answers
2k
views
Delete geometry using index in geometry node
I want to delete geometry based on the index number like I want to every third index and it should go until points (curve/mesh) end. Also, what could I do if I want to use any other index instead of t …
1
vote
How to rotate each instance individually based on its index in the list?
Here I found it. Multiply the index with the degrees you wanted in the y-axis
Hope it helps.
1
vote
1
answer
683
views
How can I delete the mid edges of the curves in geometry nodes?
I create a path and want to instantiate objects along the side parts of the path using Instance on Points. However, when I try to do this, all edges are converted to curves and not just the side parts …
1
vote
2
answers
366
views
Integer to integer not working
I need the same counts from the previous Mesh Line or Curve Line nodes to continue Multiplying or dividing for ahead but at this point, I am confused that in the Viewer node it is showing the exact in …
0
votes
repeat pattern on curve with geometry node
Add the Mesh Line node and Intence on Point and just this curve as instances.
The example is here.
7
votes
Accepted
Using Python to get / read the font used in geometry nodes 'String to Curves' node
This is how you can get it.
import bpy
# Reference the node group
geometry_node = bpy.data.node_groups['Geometry Nodes']
# Reference the String to Curves node
curve_node = geometry_node.nodes['Strin …
2
votes
Accepted
Geometry Nodes UV on Instanced faces
Do you want something like that?
I did nothing special as you can see I simply played with the scale value in the shader editor.