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Python is an interactive, object-oriented programming language. In Blender, it is used as a general-purpose scripting language and to create add-ons to extend Blender's functionality.
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Different values for split normals depending on face/triangle
I'm writing an exporter for an old game file format that only supports one normal per vertex. This requires creating duplicates for each vertex (or rather, loop) that has split normals. The problem I' …