Search Results
Search type | Search syntax |
---|---|
Tags | [tag] |
Exact | "words here" |
Author |
user:1234 user:me (yours) |
Score |
score:3 (3+) score:0 (none) |
Answers |
answers:3 (3+) answers:0 (none) isaccepted:yes hasaccepted:no inquestion:1234 |
Views | views:250 |
Code | code:"if (foo != bar)" |
Sections |
title:apples body:"apples oranges" |
URL | url:"*.example.com" |
Saves | in:saves |
Status |
closed:yes duplicate:no migrated:no wiki:no |
Types |
is:question is:answer |
Exclude |
-[tag] -apples |
For more details on advanced search visit our help page |
Geometry Nodes is a node-based system in Blender for creating and manipulating geometry procedurally. Introduced in version 2.92, it allows for non-destructive modeling and advanced effects by connecting nodes to define workflows. Use this tag for questions about creating, modifying, or troubleshooting setups using Geometry Nodes.
4
votes
3
answers
942
views
Geonodes: Curl a line with increasing curvature from origin
I'm trying to curl a line via GeoNodes. See here:
As you can see, the line stays fixed at its origin and then curls according to an angle/curvature parameter.
The length along the curve stays constan …
1
vote
Geonodes: Curl a line with increasing curvature from origin
Although good answers here which work to a degree, I came up with another solution. I thought I was going for a spiral, but actually that wasn't my goal in the end. More on that below.
Regarding the s …