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Geometry Nodes is a node-based system in Blender for creating and manipulating geometry procedurally. Introduced in version 2.92, it allows for non-destructive modeling and advanced effects by connecting nodes to define workflows. Use this tag for questions about creating, modifying, or troubleshooting setups using Geometry Nodes.

4 votes
3 answers
942 views

Geonodes: Curl a line with increasing curvature from origin

I'm trying to curl a line via GeoNodes. See here: As you can see, the line stays fixed at its origin and then curls according to an angle/curvature parameter. The length along the curve stays constan …
Robert H.'s user avatar
1 vote

Geonodes: Curl a line with increasing curvature from origin

Although good answers here which work to a degree, I came up with another solution. I thought I was going for a spiral, but actually that wasn't my goal in the end. More on that below. Regarding the s …
Robert H.'s user avatar