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Questions related to compositing nodes available for compositing render layers into final renders in the compositor.

6 votes
2 answers
360 views

Recreate BI's Edge in compositor?

I've read that the Edge post processing effect from Blender Internal is Z based, and something similar can be done in the compositor. Can anyone suggest a setup for this, or have any ideas on how it w …
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  • 6,669
0 votes
0 answers
1k views

Anti-aliasing options in the compositor (for Cycles)

Blender Internal offers Anti Aliasing as part of its rendering. Cycles does not as it is sample based. Some ID masks or various passes can be badly aliased. What options are there to do anti aliasing …
Ascalon's user avatar
  • 6,669
1 vote
0 answers
58 views

Interlace video frames

I want to concatenate several video files into one. Say I have 4 files. I want the new video's first frame to be frame 1 of video 1, 2nd frame be frame 1 of video 2, 3rd frame to be frame 1 of video 3 …
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  • 6,669
4 votes
1 answer
400 views

Dilate/Erode: Difference between Step and Distance mode?

What is the difference between the Dilate/Erode nodes Step and Distance modes? I can tell they are doing different things, but I'm interested in the technical details and the documentation does not co …
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  • 6,669
3 votes
1 answer
689 views

Any way to have multiple ID masks?

It is possible to have multiple objects share the same ID mask in the compositor. It does not seem possible to have objects possess multiple ID mask values though. Is there any way around this? I want …
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  • 6,669
1 vote
0 answers
28 views

Multiple of same Render layer performance in the compositor

As far as performance goes, is there any penalty for duplicating the same render layer node multiple times, as opposed to using more noodles from the same node? For organizational purposes, i want to …
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  • 6,669
4 votes
0 answers
381 views

Compositor File Output Node overwrite?

In the Output tab of Render settings, you can set the output options for rendered animation. One of the options is to have new renders overwrite the previous ones or not. The File Output node in the c …
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  • 6,669
5 votes
1 answer
757 views

ID masks for reflections

Is there a way to get ID masks or otherwise isolate an objects reflection in the compositor? For example, if I have a sphere above a reflective plane, I can set an ID mask on the sphere and use that t …
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  • 6,669
2 votes
1 answer
464 views

Build a proper Cycles shadow pass in the compositor [closed]

I am working on a project that requires me to have control of shadows in the compositor (specifically, to darken or lighten them.) In BI, I would simply take the shadow pass and ramp it, them multiply …
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  • 6,669
8 votes
1 answer
6k views

How can I disable auto compositing?

I am working in the compositor with a lot of textures and distort nodes, which makes it very slow (easily 20-30 seconds to composite.) Every time I make a change, it re-composites. This is fine when j …
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  • 6,669
3 votes
2 answers
350 views

Access texture that has been altered through texture nodes

I have created a texture brush (not a cycles one) and then transformed it in various ways by going into the texture node editor and using nodes. My node tree consists of a cloud texture from the textu …
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  • 6,669
0 votes
1 answer
778 views

Compositor: Get the average value of an input fac

I want to take an input factor, such as a mask or pass, and get the average value of the pixels within it. How can this be done?
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  • 6,669
3 votes
1 answer
973 views

Paint over Render in compositor

I am trying to figure out the proper workflow setup to manually paint onto a render within Blender. I want to: Render an Image Run it through a compositor node setup Be able to manually paint on it …
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  • 6,669
4 votes
2 answers
799 views

Difference between Shadow pass and Diffuse Direct?

What are the differences between the compositor's Shadow Pass and Diffuse Direct Passes in Cycles? I know one is that the Shadow Pass only responds to lamps and not mesh emitters. But even on renders …
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  • 6,669
1 vote
1 answer
1k views

Faking the speed/vector pass

I want to use the Speed aka Vector pass in the compositor for some motion blur. Currently, it works based on rendering multiple frames. This is time consuming in Cycles. So I am wondering if there are …
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  • 6,669

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