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Questions pertaining to Blender's built-in rigid body physics simulator and rigid body simulations in the Blender game engine. Rigid body physics are used to accurately calculate dynamic motion of non-deforming objects.

1 vote
1 answer
419 views

How to animate an explosion in a certain direction? Why is my shatter going in the opposite ...

Problem Hi. I animated a ball going through a window. The window shatters in the direction the ball comes from, but I expect it to shatter the direction the ball is going to. In Physics Properties, b …
Action Jackson's user avatar