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Please use this tag only for questions related to the render engine; don't use it for questions about Blender's internal code or Python API. Blender Internal (also known as Blender Render, Blender Internal or BI) is a biased rendering engine built into Blender version 2.79 and below.
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I have a model and a normal map, can I bake Ambient Occlusion from both?
Very late at the party but still, i just realizied that if you plug your normal map into the Displace socket of the Output node, when you bake your AO it will include AO derived from the normals.