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Please use this tag only for questions related to the render engine; don't use it for questions about Blender's internal code or Python API. Blender Internal (also known as Blender Render, Blender Internal or BI) is a biased rendering engine built into Blender version 2.79 and below.

1 vote

I have a model and a normal map, can I bake Ambient Occlusion from both?

Very late at the party but still, i just realizied that if you plug your normal map into the Displace socket of the Output node, when you bake your AO it will include AO derived from the normals.
Enrico Nencini's user avatar