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Questions about topology. Topology refers to the arrangement of faces, edges, and vertices on a mesh.

2 votes
Accepted

Where is that new retopo feature?

Several options available. You can take a look at the Instant Field Aligned Meshes for remeshing (http://igl.ethz.ch/projects/instant-meshes/), Mira and Mifth Tools (http://blenderartists.org/forum/sh …
Craig D Jones's user avatar
30 votes
Accepted

why is this "abysmally" bad topology?

Your problem is that even though you used all quads, they do not flow with the muscles underneath and they do nothing to describe the form other than define a surface. You need to watch some of the tu …
Craig D Jones's user avatar
1 vote

transforming a texture from one object to another

If your new model is in quads and is the same size, sits in the same place as the original then you should be able to bake the texture from the original to the new model as long as you unnwrap your ne …
Craig D Jones's user avatar