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Transforms modify the scale, translation, rotation, and shear of a mesh or object
1
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How to rotate many objects around their individual origins?
I have got about 500 planes in my scene that were generated by an addon. But the addon generates them in a horizontal orientation, whereas I need them in a vertical orientation. One object, or two, I …
1
vote
1
answer
61
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How to scale an object so that all it's faces are moved 2 centimeters towards the median fro...
I have modelled the outside of an airplane's fuselage in Blender, and now I want to model the inside and doors. For that, I need to make the fuselage skin a 2 centimeter's wide "wall". Below is a scre …
0
votes
1
answer
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How to apply all edits to two meshes, but mirrored along an axis?
I am modelling an airplane. I need to e.g. rotate some faces of both wings (they are separate meshes that are exactly symmetrical along the X axis) around their local center. I tried to simply select …