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Cycles is a physically-based path tracing render engine in Blender, designed to deliver photorealistic results by simulating the behavior of light. Introduced in Blender 2.61, Cycles leverages ray tracing to accurately model reflections, refractions, and global illumination. Use this tag for any posts related to Cycles rendering.

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Unable to Render HDRI in Cycles [duplicate]

The HDRI showed up fine in the preview, but didn't show up in the final cycles render. The transparent checkbox is disabled. The HDRI of the other window in the room (not shown) showed up accurately, …
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