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The camera is an object which defines a point of view in 3D space for the context of rendering. The camera also has settings for depth of field (DoF) and other effects/settings real cameras have.

3 votes
0 answers
424 views

How does the fisheye projection model work?

This is my first contact with the fisheye model/lens type and I'm trying to understand how it works. I put some sphere on a circle at different angles 0(red), 30(vert), 60(blue), 90(jaune), 120(mag …
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1 vote
0 answers
345 views

How to obtain the fisheye model from blender [closed]

I am using a fish eye camera to do some animations. Next, I want to validate a 3D reconstruction algorithm. So, I need the projection matrix of the fish eye camera. …
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5 votes
1 answer
9k views

Camera setting does not give the expected fisheye result

I am modeling a real camera with a wide angle (fisheye). My room is 4*4*2.5 meters and the camera is attached in the ceiling with {0,0,0} degrees rotations. … For camera setting, I added a camera named prosilica having a sensor type 2/3" (8.8mm*6.6mm). as mentioned in the image 1 and 2. When I render the scene, i remark: 1) It does not a distortion effect! …
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1 vote
1 answer
1k views

Configuration of Cycles fisheye camera

I try to use the cycles fisheye lens: with a 2/3" sensor type camera is attached in the ceiling at 2.5m in a room focal length is 2.2mm filed of view is 180 degrees. sensor size (2/3") is 8.8mm * 6.6mm … However, when I chose a large sensor, the image plane of a camera is contracted and when I chose small sensor, the image plane of a camera is extended (image2). …
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7 votes
1 answer
6k views

How to simulate a real camera with blender

I have a camera with a fisheye lens. … fisheye lens fisheyelens and the camera GC1380 My problems is how to fix the V field of view ? …
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4 votes
1 answer
3k views

How to simulate an Infrared light source model

I want to simulate a real image captured by an infrared camera under an infrared light source illumination. The length of infrared wavelength is 850nm. …
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4 votes
1 answer
2k views

How can I get the projection matrix of a panoramic camera with a fisheye equisolid lens?

I am working on a project in which i used the panoramic camera with fisheye equisolid lens on Cycles render. … For some tests, I need the projection model that uses by this camera to project a 3D point on a 2D image plane. Any help? …
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2 votes
1 answer
5k views

script for rendering a simple scene

To start, I write a script to render a simple scene using the cycle engine and a fisheye camera. here is my script: import bpy from mathutils import * from math import * #delete the cube bpy.ops.object.delete … (use_global=False) # Add a camera fish eye. bpy.context.scene.render.engine = 'CYCLES' bpy.ops.object.camera_add(view_align=True, location=(0, 0, 2.5), rotation=(0, 0, 0)) bpy.context.object.rotation_euler …
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