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Please use this tag only for questions related to the render engine; don't use it for questions about Blender's internal code or Python API. Blender Internal (also known as Blender Render, Blender Internal or BI) is a biased rendering engine built into Blender version 2.79 and below.

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Blender textures are rendered on each triangle individually

If I make a new texture, then it draws the same tiny texture on each triangle of whatever I'm drawing. If I modify the material on the cube on the starting scene, it works fine. But I can't figure out …
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