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A mesh is a collection of vertices (points in 3D space), edges (lines connecting two vertices), and faces (polygons formed by three or more edges, typically triangles or quads). Meshes are the most commonly used object type in Blender and serve as the basis for 3D modeling, animation, and rendering. They are versatile and can represent a wide range of objects and surfaces by manipulating their geometry.

10 votes
Accepted

Wacky, weird colors when entering sculpt mode (blender v2.83)

I had the same issue for hours in Blender 2.9 It appears everytime I apply boolean modifier on two or more objects or when I join them. My assumption is that it might be because of different face dens …
timespace's user avatar
  • 126
1 vote
1 answer
1k views

GLB export has correct wireframe, but wrong render. What am I missing?

And as one can see it works, but not on all parts of the mesh. My assumption is that my model is not prepared correctly for the export. Although I did 'merge by distance' and 'degenerate dissolve'. …
timespace's user avatar
  • 126