I'm trying to model this character of mine for animation and rigging: [![Techii][1]][1] But every time I try to go about modeling her I always end up getting stuck on either her eyes, nose, or mouth. Those seem the most tricky parts for me. I've tried spline modeling, sculpting, box modeling, point to point modeling, and even plane modeling. All with different results but I end up getting stuck when I come across those troublesome areas. Edge flow is also an issue with this character, but if need be, I'll explain that in another post. Any advice or suggestions is appreciated. Thanks. Edit: I've also searched for reference images of rabbits, their topology, anatomy, and looked upon other works from other 3d artists to get an idea of what to do. I still end up stuck. [1]: https://i.sstatic.net/njGE0.jpg