Simple Cloth simulation seems to work quite well with Wind effector. I know you asked for bone anim. [![enter image description here][1]][1] Just play anim and move (G) the Empty arround. It can be used as a proxy mesh for more detailed model with Surface Deform Modifier. [<img src="https://blend-exchange.giantcowfilms.com/embedImage.png?bid=RMsoPE1z" />](https://blend-exchange.giantcowfilms.com/b/RMsoPE1z/) [1]: https://i.sstatic.net/5iHYa.gif