I am using Blender 3.3 on Windows 10 with NVidia graphics. I wanted to make a transparent glass metarial in cycles which will look real, but whatever I am doing, the transmission is not working.
Here is my screenshot 
Can someone please help me with this? Is there something I am missing ?
[![enter image description here][1]][1]


  [1]: https://i.sstatic.net/GB9M2.jpg