Dont use Subdivision modifier, rather go to *Curve > Set Spline Type >* **Nurbs** Also move vertices to origin center to let snitching follow the curve. [![enter image description here][1]][1] [![enter image description here][2]][2] Origins of all participated object has to be on the same place. [![enter image description here][3]][3] [1]: https://i.sstatic.net/lsVwD.png [2]: https://i.sstatic.net/Tkt3v.png [3]: https://i.sstatic.net/zQgSi.png