I am using Blender 3.0 and when I select an object, press "G" and then the middle mouse button, the object immediately is constrained to an x, y, or z axis. When I release the middle mouse button, the object bounces back to wherever it is - it does not stay on the selected axis. I have seen tutorials where the user presses "G" (or another transform), then the middle mouse button, and a white line guides them to the axis they want to use. Once they release the middle mouse button they can move their object along this axis at will. I would like to have this behavior with my setup. It currently is not working, and I don't know what "Preferences" to check or uncheck to make it work.
[![enter image description here][1]][1]


The above picture is what I get when I press "G" then middle mouse with any Blender version after 2.9x.
[![enter image description here][2]][2]


  [1]: https://i.sstatic.net/hUlQ9.png
  [2]: https://i.sstatic.net/qQccY.png
The above picture is what I get when I press "G" then middle mouse with Blender 2.83. I would like to get this behavior now, but I can't figure out what has changed in the preferences.