There is indeed a straightforward python method using mathutils. from mathutils import Vector direction = Vector(your_tuple) your_object.rotation_mode = 'QUATERNION' your_object.rotation_quaternion = direction.to_track_quat('Z','Y') You can see the doc [here][1] for more details. [1]: https://www.blender.org/api/blender_python_api_2_72b_release/mathutils.html?highlight=track_quat#mathutils.Vector.to_track_quat