In your file, [*Clamp direct* and *Clamp indirect*][1] have both been set to `.03` in *Render settings > Sampling*. This is forcing all the samples to return a value less than or equal to .03, which results in the apparent lack of light. Set them both to zero to disable clamping: ![enter image description here][2] Then it should work as expected: ![enter image description here][3] [1]: http://www.blender.org/manual/render/cycles/settings/integrator.html#tricks [2]: https://i.sstatic.net/baz8f.png [3]: https://i.sstatic.net/iW3kR.png