I want to connect the cylinder to the half-sphere without changing their positions (they are separate objects with space between them). In reality the half-sphere and cylinder have a lot more faces than this simplified version. What is the most elegant way to do this? The connecting surfaces can be anywhere, as long as they are inside the hemi-sphere. In the end I want to 3D-print the model so that the cylinder is floating in the hemi-sphere exactly as it is positioned now. Blend file is [<img src="https://blend-exchange.giantcowfilms.com/embedImage.png?bid=4801" />](https://blend-exchange.giantcowfilms.com/b/4801/)