# Books

NOTE: Check the [Blender Store](https://store.blender.org/product-category/books/) on the books listed below to see if they can be purchased through that facility; doing so helps support the Blender foundation. 

## Beginner

- *[Beginners guide to cycles nodes, the procedural way](https://docs.google.com/document/d/1zk2mWLxdRZmNLi6uww32LvGUJUQimrPFFKaoFbZ7_Jc)* Free online book in google docs.
- *[Blender 3D: Noob to Pro](https://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro)* Free online Wikibook, also available as a [pdf](https://upload.wikimedia.org/wikipedia/commons/c/c1/BlenderDocumentation.pdf ) or a 7zipped [html page](http://df.no-ip.info/pub/blender-wikibook-noob-to-pro-single-page.7z).

- *[Blender Foundations, The Essential Guide to Learning Blender 2.6](http://www.blenderfoundations.com/)* by Roland Hess. ISBN 978-0-240-81430-8. Version 2.6

- *[CRC Press, The Complete Guide to Blender Graphics: Computer Modeling & Animation, Third Edition](https://www.crcpress.com/The-Complete-Guide-to-Blender-Graphics-Computer-Modeling--Animation-Third/Blain/p/book/9781498746458)* by John M. Blain. ISBN 978-1-498-74645-8. 



## Intermediate

- *[Mastering Blender](http://www.wiley.com/WileyCDA/WileyTitle/productCd-1118275403.html)* by Tony Mullen ISBN 978-1118275405  
- *[Introducing Character Animation with Blender, 2nd Edition](http://www.wiley.com/WileyCDA/WileyTitle/productCd-047042737X,miniSiteCd-SYBEX.html)* by Tony Mullen. 978-0470427378
- *[Blender Master Class: A Hands-On Guide to Modeling, Sculpting, Materials, and Rendering](http://www.nostarch.com/blendermasterclass.htm)* by Ben Simonds ISBN 978-1593274771 
- *[The Cycles Encyclopedia](http://www.blenderdiplom.com/en/shop/576-the-cycles-encyclopedia.html)* by Frederick Steinmetz and [Gottfried Hofmann](https://blender.stackexchange.com/users/3484)

## Advanced

- *[Bounce, Tumble and Splash](http://www.wiley.com/WileyCDA/WileyTitle/productCd-0470192801.html)* by Tony Mullen ISBN 978-0-470-19280-1 (Physics Simulation) 2008