How to export animated camera (and basic geometry of scene) from Blender to Nuke? For example I want to create a ship in the ocean in Blender and to add a people to the ship , using Nuke. I definitely need to add people to the ship in Nuke, not in Blender. How to transfer animated camera (and the scene) from Blender to Nuke ? In scene I need only basic geometry, (texture, etc. not important). --- I tried to use FBX, 6.1 ascii version of the exporter (thanks to @cegaton for help), but in this case, the camera was looking in the wrong direction. In Nuke, in the camera settings I turned on "Compute rotation", then the camera began to look almost in the right direction, but still wrong. For the test, I used a simple scene with an animated cube and animated camera. https://youtu.be/RMTmptv-Suc - **VIDEO TEST (Blender and Nuke)** First Frame in Blender and Nuke: ![enter image description here][1] ![enter image description here][2] [1]: https://i.sstatic.net/DSnuK.png [2]: https://i.sstatic.net/uOri0.png