I'm having some problems with the shading on a curved surface on my model, in with the studio light with lines you can clearly see how the shading goes weird around the bend, I can't figure out how to fix it. Thanks in advance! :D First image is the flat shaded version, second is using the built in studio MatCap, third is UV Edit: Picture of UV added [![Model with wireframe][2]][2] [![Model with studio MatCap shading][3]][3] [![enter image description here][4]][4] [2]: https://i.sstatic.net/kzcDe.png [3]: https://i.sstatic.net/r9S4Y.png [4]: https://i.sstatic.net/qBh9A.png