Once you've selected all these faces it would have been faster to use <kbd>Ctrl</kbd><kbd>E</kbd> > *Bridge Edge Loops*, or right click *LoopTools > Bridge* (in that case you need to enable the *LoopTools* addon). Also, I'm not sure why you want your faces to be flat. [![enter image description here][1]][1] Your result is not perfect but: - Maybe you should work with a bit less polygons. - You could have extruded the body faces to make the neck then extrude again to make the head. [![enter image description here][2]][2] [![enter image description here][3]][3] [1]: https://i.sstatic.net/2HMfK.jpg [2]: https://i.sstatic.net/GzWdC.jpg [3]: https://i.sstatic.net/HFvHf.jpg