AFAIK the answer to both is **No**. The frame padding can be configured by adding `#` to the filename: From the [wiki page on CLI rendering][1]: > -o or --render-output <path> > Set the render path and file name. > Use // at the start of the path to > render relative to the blend file. > The # characters are replaced by the frame number, and used to define zero padding. > ani_##_test.png becomes ani_01_test.png > test-######.png becomes test-000001.png > When the filename does not contain #, The suffix #### is added to the filename > The frame number will be added at the end of the filename. > eg: blender -b foobar.blend -o //render_ -F PNG -x 1 -a > //render_ becomes //render_####, writing frames as //render_0001.png// This works in the GUI too: ![enter image description here][2] Becomes `render01.png`, `render02.png` etc. One `#` = no padding. (i.e. `render1.png`) I don't think there is a way to remove the frame number completely from blender, though it's really not hard to remove it later. <!--You could write--> [1]: http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Command_Line [2]: https://i.sstatic.net/dAcFn.png