How to export animated camera (and basic geometry of scene) from Blender to Nuke?


For example I want to create a ship in the ocean in Blender and to add a people to the ship , using Nuke. I definitely need to add people to the ship in Nuke, not in Blender. 

How to transfer animated camera (and the scene) from Blender to Nuke ? In scene I need only basic geometry, (texture, etc. not important).

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I tried to use FBX, 6.1 ascii version of the exporter (thanks to @cegaton for help), but in this case, the camera was looking in the wrong direction. In Nuke, in the camera settings I turned on "Compute rotation", then the camera began to look almost in the right direction, but still wrong.

https://youtu.be/RMTmptv-Suc - **VIDEO PREVIEW**

First Frame in Blender and Nuke:
![enter image description here][1]
![enter image description here][2]


  [1]: https://i.sstatic.net/DSnuK.png
  [2]: https://i.sstatic.net/uOri0.png