When rendering my scene as an animation, on particular frames (in this instance, 17), I often get a delay in the outlining, like it's trying to outline the next/previous frame. This doesn't happen when rendering the frame normally - as in not an animation. It looks like this: [When animated][1] [When rendered normally][2] [1]: http://i.imgur.com/2tXax22.png [2]: http://i.imgur.com/9FVHo8C.png It's like the actual render is delayed by a frame, but only when animated. Is this a known bug?